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Assassin's creed plague doctor3/18/2024 ![]() ![]() And it's a curious bit of game un-design because you can't help but wonder if this window of opportunity that gives you an almost clear run to the exit, bypassing potentially around fifteen minutes of game, has been engineered into the level as a concession to (or apology for) the fact that the game's systems don't really interact that well, or. It might take a couple of goes, as there are scripted moments where the guards will cross your path while trying to flee the rat outbreak, which just reinforces the idea that the game wants you to perfect a run rather than sneak around. Sad Bond hates it when he can't finish a stealth section clean. It's perfectly possible to finesse the level, but it can for some be an exercise in frustration requiring a change of tack. Is that the game creaking under its own weight, or a masterful switcheroo? This level really does present as a stealth section at first, but rarely ends as one. In this section, A Plague Tale's "The Floor Is Lava" game collides with its "Hide and Seek" game: and the results are harrowing. Bursting up from the ground, through walls, hugging the edge of the light and filling every dark space. ![]() But something happens around half way through which mixes things up in a way that the first game never quite dared: the rats cometh. But A Plague Tale: Requiem encourages you to simply manage, however one must.Īt the end of chapter two there is a sequence which ostensibly presents itself as a stealth section, complete with reeds to hide in, guards with predictable patrols, and plenty of cover to duck behind. Perhaps, if you're the sort of person who likes to get max sync in Assassin's Creed no matter what, you'll make a mental note to do better on your next playthrough. There's always a lingering sense of having not done things Properly. Look, we all know that pang of regret that comes on when you cock-up a stealth section and get spotted but finish the level anyway. ![]() ^Stay tuned after the ads for our guide to legging it through a particularly gnarly bit of Requiem's second chapter. ![]()
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